|
This means that the IRender settings are stored in the SketchUp model, so you do not have to make changes if you reload the model, or for subsequent renderings of the same model.
Rendering settings and rendering functions are all available from a SketchUp toolbar.
|
IRender nXt Toolbar in SketchUp
|
|
-
|
The Presets lets you choose predefined settings for the most common lighting situations.
There are a lot of settings to create special lighting effects. The presets make it easier to get a good rendering without having to make all the setting manually.
Standard Presets
- High Dynamic for subtle shadows for exterior scenes.
- Exterior - for exterior scenes with sun and sky.
- Interior with Sun - Interior scenes with lighting through doors and windows.
- Interior no Sun - Interior scenes with no external lighting.
- HDRi Sky - Exterior scene with a sky full of clouds.
- See:
Lighting Presets
|
Presets tab on Setup Wizard
|
|
-
|
Indirect Lighting refers to the IRender nXt feature of processing light reflected from mirrors and other surfaces.
This creates a realistic lighting effect which improves with each successive rendering pass. Indirect should be used with most interiors scenes to soften the lighting effects.
|
Incorporate the effects of reflected light, such as the reflected cove lighting above this suspended ceiling.
|
|
-
Go to Top
|
There are more than 5,000 materials in the nXt Material library.
You can select any material from the library and place it on a SketchUp face to create a similar SketchUp material.
In many cases the SketchUp material is an approximation of the full fractal material which will be created when you render the model.
Download the Libraries and install them on your computer.
|
Solid wood material sculpted surface
|
|
-
|
SketchUp components are automatically scaled and rotated properly in IRender.
|
Place components in your model and render them
|
|
-
|
SketchUp materials are automatically rendered as materials in IRender nXt.
You can set reflection and other rendering properties by right clicking on a face containing a materiel to set its rendering properties.
|
SketchUp materials are automatically rendered with colors, textures and transparency.
|
|
-
Go to Top
|
Make any SketchUp material reflective with a simple right click edit.
You can start with a default Reflective Material and use a slider bar th change the amount of reflection.
You can also add other special features - such as shininess/bluriness, glossiness or metallic reflection.
|
Add mirrors and glossy surfaces
|
|
-
|
Applies reflection and transparency directly to SketchUp materials. Changes are made easily with a slider bar.
IRender nXt sets multiple settings for a single material - such a setting both transparency and index of refraction for glass materials.
|
Set reflection and other material settings
|
|
-
Go to Top
|
Lighting Channels is an important new feature of IRender nXt which lets you quickly adjust light sources.
By assigning channels to sun, sky, and groups of lights, you can quickly adjust the intensity of each channel with a slidebar and immediately see the effect on the final rendering.
You can quickly adjust the intensity of each channel with a slide bar and immediately see the effect on the final rendering. This will saves time both in determining the relative intensities to use for light sources and in fine tuning the final image before publication.
In Version 3.5, Lighting Channels are integrated into the Batch Renderer, as well as used separately with the nXt Image Editor.
Videos and Tutorials
|
Adjust Lighting Channels from Batch Renderer.
|
|
-
|
Adding lamps and light fixtures will provide lighting for your Interior Scenes or Nighttime Scenes.
- SketchUp lamps - many SketchUp lamps are automatically used as light sources.
|
Spotlight component - generated at proper size and angle.
|
|
-
|
Self Glow illuminates a surface as if it had light shining on it, without actually making it a light.
For objects which you want to appear bright, but which don't need to illuminate other objects, this is much faster than making lights out of them.
|
Television with 10% self-glow
|
|
-
Go to Top
|
HDRi Skies are special images to represent skies which contain extra information about intensities of the colors.
HDRi (high dynamic range imaging)is a set of techniques that allows a greater dynamic range of exposures (the range of values between light and dark areas) than normal digital imaging techniques. The intention of HDRi is to accurately represent the wide range of intensity levels found in real scenes ranging from direct sunlight to shadows.
IRender nXt offers support for HDRi Skies - used as visible skies, as sky reflections and for illumination from the Sky.
|
HDRi skies for background, illumination and/or reflection
|
|
-
Go to Top
|
IRender nXt automatically uses SketchUp transparency settings.
It includes refraction, reflection and illumination through the transparent surface.
You can edit the transparency settings with a slider-bar, change the
Index of Refraction
, or add other special effects such as
Translucency
and
Caustics
|
SketchUp transparency selected for entire model
|
|
-
|
a special transparent face placed over an exterior opening or window which causes exterior light to be processed better.
The left half image on the left has a normal (non-Daylight Portal) opening. It took hundreds of passes to resolve properly. The right half has openings marked as Daylight Portals. The lighting looked this good after just a few passes.
|
Daylight effect through windows.
|
|
-
Go to Top
Go to Top
|
With IRender nXt you can render a high-quality, high-resolution image suitable for creating posters, etc.
Very high resolutions will require more RAM, and a 64-bit processor.
|
Image courtesy Mike Halls
|
|
-
|
Keep vertical lines parallel while panning the view.
Perspective views set in SketchUp are rendered properly in IRender nXt - This makes your exterior view more realistic.
|
Two Point Perspective in SketchUp
|
|
-
Go to Top
|
View spot light beams as if shining in a hazy room.
This feature creates a transparent lamp beam with a pattern to emulate light passing through a smoky or foggy room.
You can define a visible light beam on the spot-light creation wizard.
|
Visible Light Paths
|
|
-
|
External Rendering exports the model to a file, and then renders the file in a separate process.
This allows you to make changes to the SketchUp model wihtout having to wait for the rendering to complete
|
Render on another CPU
|
|
-
|
Create PDF is a feature to create an interactive 3D PDF Presentation using your model and your Rendered Image.
Both the 3D Model and the Rendered Image are displayed on the first page of the PDF file, with a set of buttons for the user to choose between the two.
How to use it
- Render your model, and use the Save Image icon on the toolbar to load the Save Image Wizard.
- Select Create PDF from the bottom of the Wizard.
- Enter the PDF settings on the next dialog.
|
Create 3D PDF
|
|
-
Go to Top
|
An additional license for your laptop is included with {{{product}}} at no additional charge.
|
Get a free Laptop Seat with {{{product}}}.
|
|
-
Go to Top
|
- Download the IRender nXt Free Trial
IRender nXt Features
Getting Started
|
Getting Started with IRender nXt
|
|
|
Getting Started with nXtRender
|
|
|
Interior Lighting Basics
|
|
|
Highlights and Reflections
|
|
See All Videos
|