IRender nXt Plants
There are three ways to place Plants in IRender nXt:
- Download Plant Components from the 3D Warehouse
- Create a new plant with the Tree Editor
- Load a nXt plant from the nXt Plant Library.
- Load an AR3 plant from the AR3 Plant Library.
Contents |
3D Warehouse Plants
A number of plants are being placed in the Google 3D Warehouse. These plants can be placed directly into your SketchUp model, and will render as Fractal nXt plants.
Here is the collection of premade plants (there is just one in here right now)
Tree Editor
- See: Tree Editor for information on creating and editing trees.
Using .ArPlant Plants
After creating an ArPlant in the Tree Editor and saving it, you can map it to an IRender Plant.
- Create and Place an IRender Plant from the AR3 library.
- Right click on the Plant, and select the Plant Editor
- Use the Browse button to select a .ArPlant file from the disk.
- Set the age if desired.
When you render the new plant should be used for the rendering.
nXt Plant Library
The Plant Libraries contain various pre-made RpTreeMaker plants
These libraries are stored in the nXt_Materials folder in your Libraries folder.
To access these libraries:
- Select Create Plant from the IRender nXt Toolbar:
- Select Load from Library... to open the library of nXt Plants.
- Turn on thumbnails if you want to see samples of each material as you load it.
AR3 Plant Library
- Select the Create Plant icon form the IRender Plus toolbar:
- Select a plant from the AccuRender libraries.
Set the height and other parameters and place the plant.
Seasons
AR3 Plants can automatically change appearance to match the seasons.
This makes it easy to make client presentations to show what a building site, or landscaping project will look like in varying seasons.
Plant changes for various seasons:
Plant Size
Plant sizes are determined by the trunk size, so the plant can be sized to match the height or width of a component, but not both.
When mapping a fractal plant to a component, you can specify whether the fractal plant will match the height or width of the component.
Rendering Detail
Three levels of detail are provided. Medium is best for most uses. You may want to use low to speed up rendering while you are working on your scene. You may want to use high for the best quality rendering for your final presentation.